The Extractor
Rise of Osiris
Rise of Osiris
To make their digital universes more realistic, a virtual reality company begins inserting a little something extra into their video games—real human memories, emotions, and feelings they’ve extracted...from the dead.
For years, Jeff Braxton’s company, Virtual Adventures, has dominated the virtual reality market. But for Jeff, that’s not enough. He doesn’t want people to just play his games; he wants his customers to experience them. Really experience them. To make his vision a reality, he purchases a company that can digitally duplicate the human brain.
While testing and retesting every aspect of his new blend of technologies, Jeff practically lives in his totally immersive virtual reality universe. But as his “plugged-in” hours add up, he starts to know secrets he has no way of knowing, recognize people he’s never met, and remember places he’s never heard of before. As the lines between virtuality and reality blur, Jeff is tormented by people who aren’t really there.
Or are they?
Questioning his own sanity and fighting the haunting specters from another man’s life, Jeff races the launch clock to uncover the frightening truths hidden within the heart of the gaming system he’s about to unleash on the world.
A disturbingly realistic novel about a society of self-isolationists who become completely reliant on video games. Science fiction or premonition?
While testing and retesting every aspect of his new blend of technologies, Jeff practically lives in his totally immersive virtual reality universe. But as his “plugged-in” hours add up, he starts to know secrets he has no way of knowing, recognize people he’s never met, and remember places he’s never heard of before. As the lines between virtuality and reality blur, Jeff is tormented by people who aren’t really there.
Or are they?
Questioning his own sanity and fighting the haunting specters from another man’s life, Jeff races the launch clock to uncover the frightening truths hidden within the heart of the gaming system he’s about to unleash on the world.
A disturbingly realistic novel about a society of self-isolationists who become completely reliant on video games. Science fiction or premonition?
The Injector
Escape from Torpor
Escape from Torpor
After breaking out of a maximum-security virtual reality prison, a renowned torturer, a hacker, and the planet’s most hated criminal must race through both the real and cyber universes to stop a terrorist group from taking control of the world.
Trapped in the body of another man, Lincoln Grey has spent years in Torpor, a maximum security cryo-prison, plotting his escape. On the cusp of victory, his plans are foiled, but a shady deal with Homeland Security—along with the help of his best friend, who’s mysteriously returned from the grave—releases him from his icy slumber.
But the world has changed since Lincoln’s arrest...a lot.
An extremists group known as White Raven is turning everyday people into murderous drones, ensnaring the world in an endless nightmare. To track down Raven, Lincoln must surrender control of his host body back to its original owner—the convicted terrorist sympathizer and virtual reality genius, Jeff Braxton.
The newly emerged Jeff teams up with Lincoln’s no-longer-dead friend, a brilliant felon hacker, and Torpor’s most despised torturer in order to clear his own name and halt Raven’s reign of terror.
But the deeper they dig into the cyberworld, the more the real-world violence escalates as Raven, in its pursuit for power, turns thousands of innocent people into deadly weapons. Jeff—drawing on Lincoln’s strength—must find a way to stop the terrorists before the human race is nothing but a distant memory.
A bone-chilling look into the future as society plunges headfirst into its own demise because it failed to contain the technological beasts it had built. Science fiction or premonition?
But the world has changed since Lincoln’s arrest...a lot.
An extremists group known as White Raven is turning everyday people into murderous drones, ensnaring the world in an endless nightmare. To track down Raven, Lincoln must surrender control of his host body back to its original owner—the convicted terrorist sympathizer and virtual reality genius, Jeff Braxton.
The newly emerged Jeff teams up with Lincoln’s no-longer-dead friend, a brilliant felon hacker, and Torpor’s most despised torturer in order to clear his own name and halt Raven’s reign of terror.
But the deeper they dig into the cyberworld, the more the real-world violence escalates as Raven, in its pursuit for power, turns thousands of innocent people into deadly weapons. Jeff—drawing on Lincoln’s strength—must find a way to stop the terrorists before the human race is nothing but a distant memory.
A bone-chilling look into the future as society plunges headfirst into its own demise because it failed to contain the technological beasts it had built. Science fiction or premonition?